Ian Bogost

Ian Bogost

Ian Bogost

Professor

School of Literature, Media, and Communication

Ian Bogost
Professor
School of Literature, Media, and Communication
Areas of Expertise: 
computation as an expressive and cultural practice, with a particular focus on videogames

Dr. Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing. He also holds an appointment in the Scheller College of Business. Bogost is also a contributing editor at The Atlantic.

He received his PhD in Comparative Literature from the University of California, Los Angeles. Following a career in software and videogame development, he joined the School of Literature, Media, and Communication in 2004. Bogost's research addresses computation as an expressive and cultural practice, with a particular focus on videogames. Bogost is the author or co-author of Unit Operations: An Approach to Videogame Criticism (MIT Press, 2006), Persuasive Games: The Expressive Power of Videogames (MIT Press, 2007), How To Do Things With Videogames (Minnesota, 2011), Alien Phenomenology, or What it's Like To Be a Thing (Minnesota, 2012), Racing the Beam: The Atari Video Computer System (MIT Press, 2008), Newsgames: Journalism at Play (MIT Press, 2010), 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (MIT Press, 2012), The Geek’s Chihuahua: Living with Apple (Minnesota, 2015), and How to Talk About Videogames (Minnesota, 2015). He is a member of the editorial board of numerous journals, co-series editor of the Platform Studies book series at MIT Press, co-series editor of the Object Lessons series at The Atlantic and Bloomsbury, and an active participant in the commercial videogame industry.