Dr. Ian Bogost is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing. He also holds an appointment in the Scheller College of Business. Bogost is also a contributing editor at The Atlantic.
He received his PhD in Comparative Literature from the University of California, Los Angeles. Following a career in software and videogame development, he joined the School of Literature, Media, and Communication in 2004. Bogost's research addresses computation as an expressive and cultural practice, with a particular focus on videogames. Bogost is the author or co-author of Unit Operations: An Approach to Videogame Criticism (MIT Press, 2006), Persuasive Games: The Expressive Power of Videogames (MIT Press, 2007), How To Do Things With Videogames (Minnesota, 2011), Alien Phenomenology, or What it's Like To Be a Thing (Minnesota, 2012), Racing the Beam: The Atari Video Computer System (MIT Press, 2008), Newsgames: Journalism at Play (MIT Press, 2010), 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (MIT Press, 2012), The Geek’s Chihuahua: Living with Apple (Minnesota, 2015), and How to Talk About Videogames (Minnesota, 2015). He is a member of the editorial board of numerous journals, co-series editor of the Platform Studies book series at MIT Press, co-series editor of the Object Lessons series at The Atlantic and Bloomsbury, and an active participant in the commercial videogame industry.